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You are lost in time! Use your knowledge of Native American history to solve the puzzles, and escape back to the present time.

Course Duration

8 hours

Last Updated

June 8, 2021

Students Enrolled


Instructed by
You are lost in time! Use your knowledge of Native American history to solve the puzzles, and escape back to the present time. Game/Play Project-Based STEM Online courses Minecraft

Learning Objectives

  • Solve the puzzles to unlock each of the four Breakout EDU locks.
NSS-USH.K-4.4 THE HISTORY OF PEOPLES OF MANY CULTURES AROUND THE WORLD Understands selected attributes and historical developments of societies in Africa, the Americas, Asia, and Europe CCSS.MATH.PRACTICE.MP1 Make sense of problems and persevere in solving them. CCSS.MATH.PRACTICE.MP2 Reason abstractly and quantitatively.

Guiding Ideas

Download the Minecraft world attached to this lesson. After logging in to the game, do the following 1. Click “Play” 2. Click “Import” 3. Find and click on the world you downloaded in your download folder (or wherever you saved it) 4. The world will show up in your list in Minecraft Education Edition - Click on it to launch the world.

Student Activities

PUZZLE 1 (Directional Lock): As the players enter the cave they will likely notice cave drawings on the walls. The drawings (there are five of them) are all pointing in a direction - entering the correct direction in the order that the paintings are found will help the player open the directional lock. PUZZLE 2 (3 Digit Lock): As players exit the time travel section, they are presented with a tour guide explaining they need to use language to help them open the 3 digit lock. In the chest in front of them, through the link on the NPC, or in the hut in the back, they find out the words on the signs on the trees represent numbers. Using this as a solution, they can solve each math problem to obtain the solution. PUZZLE 3 (4 Digit Lock): For this puzzle, players need to figure out using the tour guides that the tools likely available to Native Americans in the 1500s will help them discover the solution. These items are the stone axe, leather pelt, bow, and bone. By using the guidestone, they need to discover that each rotation position of the arrow below each tool corresponds to a number 1-8. When they rotate each arrow to the correct position, the lamp will light and stay lit. Entering these four numbers into the lock will open it. PUZZLE 4 (Word lock): Players will find themselves in a neighborhood of five homes. Each home has a check with an item. This item name starts with a letter that is part of the solution. Or, the number of items in the stack corresponds to that letter in the alphabet. The dot sign on top of the door corresponds to the position of each letter. Combining these letters forms the word to open the lock.

Performance Expectations

Puzzle One Coordinates: 198 65 -188 Lock Type: Directional   Puzzle Two Coordinates: -72, 63, -119 Lock Type: Three Digit   Puzzle Three Coordinates: -6, 63, 799 Lock Type: Four Digit   Puzzle Four Coordinates: -50, 64, 1372 Lock Type: Five Letters


  • Collaboration
  • Critical Thinking
  • Project-Based Learning

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Miranda Murr


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We are a K-8 STEM school/ tutoring service, using Project Based Learning based on Next Generation Standards. We connect teachers with their students while providing the most engaging learning environment.We know our students LOVE us (duh! - for them is playing Minecraft), we also know our Teachers LOVE us (so easy to teach), and, finally, our Parents LOVE us - as they see their kids happy AND learning stuff.

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